B4UE

Blender-like Controls for Unreal Engine

  • A plugin to make the Unreal Editor feel like blender#

    This plugin adds an additional editor mode that brings in the same transform behavior that Blender uses.
  • Feel right at home#

    G for grab, R for Rotate, T for translate. Axis constraints. Overall, as close to blender as possible.

  • Animation Mode Support#

    You can use the same keybindings as in the level editor to animate rigged meshes in the animation mode.

  • Snapping Support#

    All Unreal built-in snapping modes are supported (including snap to surface)

  • Even more#

    Type exact transform parameters with inline math support. The gizmo is replaced with the orange origin-dot. RR for Arcball mode.

  • Missing Something?#

    If your favorite Blender feature is not supported, post a message in the forums – I’m happy to help out.